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Sure, but given that the qualified one here still needs to be good enough to produce production ready code, you're not really saving yourself any work. especia
by steveklabnik 4y ago
Sure, but given that the qualified one here still needs to be good enough to produce production ready code, you're not really saving yourself any work.
especially given that many use cases for this sort of thing are either embedded or close enough, and that Rust really relies on optimizations to produce good code, you need more than a bare minimum "it works" compiler to make the whole thing go.
My team's embedded project sets opt-level 1 even in debug builds, as no optimizations makes things impossible, flash size wise, and we're not even working with particularly small MCUs.