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But none of that looks like an excuse for VR to exist. That generation of remote first, they would be less interested in an hmd-based simulation of a meeting ro
by usrusr 4y ago
But none of that looks like an excuse for VR to exist. That generation of remote first, they would be less interested in an hmd-based simulation of a meeting room, not more interested. They want a good camera, to be a better face on a screen, not better screens on their faces.
- Karrot_Kream 4y agoOf course and they are doing this, there's huge demand for nicer cameras, ring lights, backlights, etc for upcoming streamers and influencers. But this isn't a zero-sum game. It's not like we have to Zoom every hour of our work lives. Startups like Gather Town are predicated on finding a permanent, but not total, place in the future of remote work. If my company pays for a subscription to Minecraft For Work (TM) so that we can have remote tech talks or remote social events on it, then there's value, even if it's only used a couple hours per week by per team at a large company.
- Nursie 4y agoThis is the exact same proposition that Second Life had, 15 years ago. Cross-continental teams can 'meet' in a shared virtual space and it'll be just like you're there! And after all the hype ... it just wasn't something that people did. I know there are headsets now, maybe it will go differently. Maybe not.