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Godot home page itself mentions c++ on the same line as GDScript and C#. Text from Godot home page: "Use the right language for the job: Keep your code modul
by billfruit 4y ago
Godot home page itself mentions c++ on the same line as GDScript and C#.
Text from Godot home page:
"Use the right language for the job:
Keep your code modular with an object-oriented API using Godot's own GDScript, C#, C++, or bring your own using GDNative."
But my memory was that last time I tried about a year ago, something was patchy about c++ documentation.
My doubt still is if c++ is a first class citizen in Godot at par with GDScript and c#.