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Not sure why you have been downvoted as I have seen a lot of that sentiment on twitter and youtube already. I do not believe that this ironSource thing or the
by blensor 4y ago
Not sure why you have been downvoted as I have seen a lot of that sentiment on twitter and youtube already.
I do not believe that this ironSource thing or the comments from the CEO will cause a real downfall of Unity but I do believe that VR is the area where Godot has the chance to sidestep the huge lead of Unity and shine as a real competitor.
Because the technology is still changing very rapidly and no one has too big a lead on others (especially with standalone headsets).
Godot even had support for Oculus hand tracking in late 2019 when it was not officially released for Unity and Unreal.
At the moment everyone manufacturer is building for Unity first and everything else second (if at all), but when OpenXR finally has established itself that will be a lot less of a factor
- m12k 4y agoI think it's more likely that Unity will end up in a situation similar to Apple during the period where they messed up the Mac Pro and Macbook Pro - not losing huge sales, but the creative trendsetters that used to be their biggest evangelists will start looking for alternatives.
- Pulcinella 4y agoThe Unity situation is definitely weird and Unity basically introduced a lot of FUD about itself. I know a lot of indies are worried about things like Unity pushing microtransactions on all developers. I think I would be worried even if I was the developer of one of those huge microtransaction games. Unity has probably seen how much money Apple and Google are making from their cut of microtransactions while Unity itself is only making money from the engine seat licensing (at least that’s my understanding. I don’t believe Unity collects royalties). I wouldn’t be surprised if Unity tries to change licensing for future versions of the engine to try to get it’s own slice of the microtransaction money.