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Of course, this is just a blog post by a gaming company for their gamer audience, but lots of this stuff is downright dishonest. For example: > Now, while most
by prvit 4y ago
Of course, this is just a blog post by a gaming company for their gamer audience, but lots of this stuff is downright dishonest. For example:
> Now, while most players might find the idea of a corrupted Windows installation objectionable, a disturbing number of cheaters have shown themselves to be downright enthusiastic about the opportunity to jump onto some guy’s botnet in exchange for the ability to orbwalk
Kernel mode cheats do not require joining some guy’s botnet or installing a rootkit, even if they use similar techniques. If this claim was true, Riot would have every incentive to publish more detailed analysis in order to deter people from cheating. However, popular cheats aren’t malware, so they can’t do that. Instead, they’ll just stick to vague insinuations.
It’s a lost battle anyway, DMA cheats keep getting better every day. They will inevitably render clientside anticheat obsolete.
- raggi 4y agoIs there somewhere with aggregate information from analysis of cheats and what they contain?
- charcircuit 4y ago>DMA cheats keep getting better every day These require buying physical harder instead of someone being able to just download a cheat for free. Also if you are writing memory to cheat / sending weird packets you can detect that and ban them.
- prvit 4y ago> instead of someone being able to just download a cheat for free Decent hacks are already rather expensive, it’s not unusual for people to pay above $100/mo. > Also if you are writing memory to cheat […] you can detect that and ban them. There is no generic way to detect this.
- runnerup 4y agoMany are around $50/mo too so people are spending $600/year on a subscription to keep the cheats up to date and patched.
- charcircuit 4y ago>There is no generic way to detect this. You have the anticheat hook the game to monitor the game setting the memory and then the anticheat waits for the cheat to modify a location in memory. It's a cat and mouse game, but that's the nature of anticheats.
- blibble 4y agothey paying a monthly subscription for "undetectable" cheats these days anyway and they're not cheap, $59.99/month would be pretty middle of the road a cheap $30 card is nothing
- magixx 4y agoThe video mentions people being willing to pay up to 2k for such devices. With the DMA device itself costing a couple of hundred, plus cheat development time, plus extra hardware, I don't expect these setups become very affordable any time soon.
- gregsadetsky 4y agoFrom this video demo'ing a real DMA cheating device -- https://www.youtube.com/watch?v=AIbkt6Rl8FA https://www.youtube.com/watch?v=AIbkt6Rl8FA -- the DMA is read, but the input to the computer is automated "movements" from a device masquerading as a USB mouse i.e. no DMA/memory writing.
- charcircuit 4y agoNot all cheats can be done via a mouse or keyboard. Take for example a name changer where you steal the name of a teammate to confess people. Or for changing your movement speed or setting your client to think it's actually alive when dead.
- seba_dos1 4y ago...and those kinds of cheats are best avoided with a bit of server-side validation.
- drdaeman 4y ago> DMA cheats Oh, thanks for mentioning those! I wasn't keeping track of what's going on with "cheats/anti-cheats" and I've just learned those are finally a thing. The concept was obvious since forever, of course, but I've searched for the phrase and realized it had actually materialized and seem to became fairly mainstream (mass production PCI Express cards, neat!) rather than just a theoretical idea or proof-of-concept hardware.
- Mandatum 4y agoCheck out pcileech. Private hackers are using the FPGA module now. Some anti cheats are proctored these days, they see what you see to eliminate ESP/visual indicators. They’ve only just added mouse/hand aim proctoring (some DMA devices made automatic adjustments to the mouse direction with the help of hacked and custom mice - so you see an enemy left, your hand moves right, the mouse movement is overridden and moves left). It’s very cool. Non proctored hacking is totally defeated, the last available bastion is audio hacking (just continuously play beeps where enemies are so even if they’re hiding and not moving, even a proctored session would be able to make use of it).
- prvit 4y ago> Some anti cheats are proctored these days, they see what you see to eliminate ESP/visual indicators Meh, https://github.com/EngineOwningSoftware/pcileech-webradar https://github.com/EngineOwningSoftware/pcileech-webradar
- Mandatum 4y agoProctoring means someone watching over your shoulder and surrounding environment. That is, setting up cameras for a side-on view, and behind you - with visibility of your screen(s). Only relevant for tournaments.
- prvit 4y agoThat’s what I would’ve taken it to mean, but I’m rather confused with regards to where you might actually run into that?
- gregsadetsky 4y agoWow, DMA cheating is fascinating. I didn't know anything about this world, but this video was a great explanation/demo: https://www.youtube.com/watch?v=AIbkt6Rl8FA https://www.youtube.com/watch?v=AIbkt6Rl8FA
- musjleman 4y ago> However, popular cheats aren’t malware, so they can’t do that It is a rather popular practice to bundle things like discord token stealers amongst cheat developers to find people acting against them. While more uncommon, it isn't unheard of shipping a whole RAT alongside with the cheat. > It’s a lost battle anyway, DMA cheats keep getting better every day. They will inevitably render clientside anticheat obsolete. If an anti-cheat manages to stop all client-side cheating - it has already won. Requiring a hardware device to be shipped / being unable to start cheating right after a quick online purchase will deter most of the people that are considering purchasing cheats.
- prvit 4y ago> If an anti-cheat manages to stop all client-side cheating - it has already won. Requiring a hardware device to be shipped / being unable to start cheating right after a quick online purchase will deter most of the people that are considering purchasing cheats No anticheat, kernel mode or not, has come even close to that. The situation has remained mostly unchanged for at least a decade now. It’s the cheat developers who have an opportunity to seriously demoralize anticheat developers, not the other way around. The proliferation of DMA cheats will make any time spent fighting software based cheating significantly less valuable.
- musjleman 4y ago> No anticheat, kernel mode or not, has come even close to that. The situation has remained mostly unchanged for at least a decade now. While the situation has mostly "unchanged" from the perspective of the end-user, the barrier of entry to start making cheats has been raised quite a bit. I'd say making a commercially viable cheat (assuming you actually care about your customers not getting hit by every ban wave) isn't exactly a trivial matter nowadays. > The proliferation of DMA cheats will make any time spent fighting software based cheating significantly less valuable. The future you talk about is not yet here. External device based cheats are a miniscule part of the current cheating market.
- gizmondo 4y ago> They will inevitably render clientside anticheat obsolete. Doubt it. There is no alternative on open platforms. Serverside anticheats are dead on arrival, they are and will always be easy to fool.
- prvit 4y agoServerside anticheats can at least ensure that cheaters won’t be able to perform vastly better than real humans at the highest levels.
- gizmondo 4y agoSo what? Real humans at the professional level are so much better than any casual player, it makes no difference in experience for the latter. You'll hopelessly lose every single time.