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It's always nice when people respond to what you've written, but this comment really brought back a surge of memories for me! Do you also recall, around the sam
by ArtWomb 4y ago
It's always nice when people respond to what you've written, but this comment really brought back a surge of memories for me! Do you also recall, around the same era, there was a precursor to Angry Birds called "Crush the Castle" that similarly spawned obsessive level creation. With DTD it was A* pathfinding. With Castles it was 2D physics. Simple engine mechanics engenders repeat playability ;)