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For a game it really depends on scope of the game as the money for assets can rack up quickly. What is really important is if you don't mind outsourcing outsid
by BSousa 15y ago
For a game it really depends on scope of the game as the money for assets can rack up quickly.
What is really important is if you don't mind outsourcing outside of your comfort zone, to places with lower cost of living (Portugal here, for example). For example, for code development only I charge around 50 USD/hr now, and I'm going from experience here, small games can take from about 60-80 billable hours to make of course, depending on scope bringing the value to about $4000.
Send me an email if you are interested in discussing it further.