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> GitHub is littered with failed projects taking this approach... I would argue this is because most of the developers trying to make these game engines are ho
by hgs3 4y ago
> GitHub is littered with failed projects taking this approach...
I would argue this is because most of the developers trying to make these game engines are hobbyists or students. Most professional software engineering these days is all about gluing packages together so anyone with modest work experience shouldn't have trouble with this.
- seba_dos1 4y agoAnd what's the definition of "failed" anyway? Lots of these projects are likely complete - served their purpose already and don't have to be touched anymore.