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Something web would be really cool, indeed. Not only collaboration, but imagine integrating source control with all that too, that would be an awesome experienc
by ratww 4y ago
Something web would be really cool, indeed. Not only collaboration, but imagine integrating source control with all that too, that would be an awesome experience. Source Control is not something I enjoyed when I worked in a mainstream engine.
> Completely agree. Perhaps the best way to go about a project like this would be to establish a few mock use cases up front (i.e. actually try to build a dummy game with your own tools). The magic of UX doesn't appear until you have actually used a thing and start tweaking stuff like animation delays, font sizes, tab order, modal positions, et. al.
That's true! However, there's some good prior art for engine editors, in the shape of Unity, Godot and Unreal.