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The high jump seems to be more deliberately a test of physical skill? Did the designers of Tetris set out to make a game that measures the rate at which you can
by tedunangst 4y ago
The high jump seems to be more deliberately a test of physical skill? Did the designers of Tetris set out to make a game that measures the rate at which you can push a button? A lot of games have no glitch speedrun categories.
- boomboomsubban 4y agoIf the designers wanted the game to end at level 29 they could have forced the game to end there. They didn't, instead programming a game that allows users to get continue indefinitely even if the designers themselves were unable to pass level 29. Sure you could make a no hypertapping or rolling category for Tetris. Calling better techniques a glitch seems wrong, though speed runners often disagree on what exactly constitutes a "glitch" anyway.