4 ms·
I was curious and clicked on the [Dataset] link and got this: https://github.com/transpchan/Live3D/issues/1 https://github.com/transpchan/Live3D/issues/1 and
by fxtentacle 4y ago
I was curious and clicked on the [Dataset] link and got this:
https://github.com/transpchan/Live3D/issues/1 https://github.com/transpchan/Live3D/issues/1
and here's the paper review notes:
https://github.com/transpchan/Live3D/blob/main/eccv.pdf https://github.com/transpchan/Live3D/blob/main/eccv.pdf
which complains that it's too similar to
https://anr-avatars.github.io/ https://anr-avatars.github.io/
and
https://ai.facebook.com/research/publications/continuous-surface-embeddings/ https://ai.facebook.com/research/publications/continuous-sur...
To me, this looks like great craftsmanship: They have built a working implementation where others failed. And they found a way to cheaply generate lots of training data. But sadly, research optimizes for novelty, not for usability.