3 ms·
> Rather than deal with complicated IO, moving data between disks and ram, the devs just loaded absolutely everything into memory at program start. Don't most
by throw0101a 4y ago
> Rather than deal with complicated IO, moving data between disks and ram, the devs just loaded absolutely everything into memory at program start.
Don't most games do this at some level? That's what the whole "loading screen" is for: bring in all the bits for the level (or whatever) in questions so there's less chance of a I/O hiccup during gameplay.