4 ms·
You are not wrong of course. But it's interesting to see many commercial 3d gaming engines use things like Lua, C# and other garbage collected languages as the
by jillesvangurp 4y ago
You are not wrong of course. But it's interesting to see many commercial 3d gaming engines use things like Lua, C# and other garbage collected languages as the main way for game developers to use their engines. I grew up in an era where all that stuff was done in assembly. That stopped being a thing decades ago.
The vast majority of commercial software development can use off the shelf native components and pair them with garbage collected languages these days.