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A design equivalent for me would be to start with low fidelity mocks (quick paper sketches, gray boxy wireframes, whiteboarding) before going for higher fidelit
by alabut 15y ago
A design equivalent for me would be to start with low fidelity mocks (quick paper sketches, gray boxy wireframes, whiteboarding) before going for higher fidelity and adding visual polish.
Like how this:
http://dribbble.com/shots/230767-Stats-Page-For-iOS-App http://dribbble.com/shots/230767-Stats-Page-For-iOS-App
Turns into this:
http://dribbble.com/shots/246763-Appstores-Analytics-Main-Stats-Page http://dribbble.com/shots/246763-Appstores-Analytics-Main-St...
Often when I find myself running into creative blocks, it's because I started working on the window dressing too early in the process and need to scale it back to rougher designs.