4 ms·
"This AI is amazing and destroys humans!" I have about 25 years in the games industry and have worked on a variety of racing games. The "AI" could literally be
by justinlloyd 4y ago
"This AI is amazing and destroys humans!"
I have about 25 years in the games industry and have worked on a variety of racing games. The "AI" could literally be replaced by any technique we developed for solving this very problem in the last 30 years that has access to the underlying game data, e.g. the physics models and vehicle positions. Until the AI has the same information as the player, it is not an equivalent AI. It is simply a very clever aimbot. Any of the classical techniques would also pretty much destroy any human player too, those techniques are usually turned down from 11 to give each of them a personality or make it realistic for the human to win.
This is no different to an RTS "AI" bot destroying a human because it can mash a virtual key a thousand times a second and has complete information on the entire map and all units and all orders issued and can even see through the fog of war.
I congratulate the team for what they have achieved, but this is more marketing fluff than meat.
My bonafides as to why I hold this opinion on this subject: About 25 years in the games industry as a systems (graphics/engine/gameplay) programmer that has worked on many triple-A games and about 20 years in AI/robotics/machine learning with a MSc CompSci and an MSc in applied AI.
- t_mann 4y agoHow do you do the turning down? Just curious, doesn't seem like there's an obvious way that's also guaranteed to be fun.