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That is a good thing. Crunch time is due to poor project planning. Limits on employee abuse can lead to needed productivity innovation. Another thing that could
by spicymaki 4y ago
That is a good thing. Crunch time is due to poor project planning. Limits on employee abuse can lead to needed productivity innovation. Another thing that could help is if customers would stop buying AAA games that push graphical limits to unnecessary extremes. Nintendo has demonstrated what you can accomplish through good game design and less reliance on extreme graphics.
- bonestamp2 4y agoI agree. I hope unionization makes the gaming industry less toxic for workers.