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I don't think presenting a retro platformer (which, FWIW, crawls here in FF 8) really argues your case much. Why should developers go back to making simpler gam
by udp 15y ago
I don't think presenting a retro platformer (which, FWIW, crawls here in FF 8) really argues your case much. Why should developers go back to making simpler games to get adequate HTML5 performance when they could develop directly for the target platform and use the hardware to its full potential?