2 ms·
Data which, with fairly simple patches, can be run from the same flashcarts you can run normal game data from!
by iamevn 4y ago
Data which, with fairly simple patches, can be run from the same flashcarts you can run normal game data from!
- kbeckmann 4y ago64DD is something we would like to support fully eventually. Since the cart code is all written in C (+PIO), it opens up a lot of flexibility for implementations like this. Not everyone is well-versed in verilog/HDL, but there's plenty of C-coders out there, and iteration time is really fast (build-depoly-test cycle).