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As a game producer, my understanding and limited experience is that HTML5 for games isn't robust enough to handle Flash-like gaming. In particular I'm thinking
by Macsenour 15y ago
As a game producer, my understanding and limited experience is that HTML5 for games isn't robust enough to handle Flash-like gaming. In particular I'm thinking of sound issues.
Am I correct?
- 9999 15y agoBasically, yes. Someone will probably come along and hem and haw about the various competing sound APIs that everyone is working on right now. Then someone will say that Flash can do crazy 3D games, but Canvas/JS can't. Then someone will say that WebGL is coming along nicely. But not on every browser, and not with any consistency. And so on and so forth. Switching to the Canvas/JS stack from AS3 and the latest Flash Player APIs is honestly like stepping into a timewarp to the year 2000 when Actionscript 1 was just coming into its own.