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After multiple attempts from third parties to co-opt my kids' accounts (and the resulting multi-factor authentication efforts required to take them back), I'd h
by daviddever23box 4y ago
After multiple attempts from third parties to co-opt my kids' accounts (and the resulting multi-factor authentication efforts required to take them back), I'd happily take the Microsoft-account path than the Mojang approach.
Small hill? Yes, life's too short.
Also, surveillance-state concerns aside, personal info is one way to keep child predators aware of the fact that their actions can be traced back to a real person.
- discretion22 4y agoYou're really going there? https://en.wikipedia.org/wiki/Think_of_the_children https://en.wikipedia.org/wiki/Think_of_the_children
- daviddever23box 4y agoYou're going there? It has less to do with them than me having to take the time to address an issue that should never have existed in the first place.
- tzs 4y agoAre you implying that everything done in the name of protecting children is always a Helen Lovejoy kind of overreaction?
- ls15 4y agoI think this is in most cases true, where children are (ab-)used as a justification to reduce freedoms of adults.
- ls15 4y ago> personal info is one way to keep child predators aware of the fact that their actions can be traced back to a real person. And in case of a data leak, all the (anonymous) predators know which players are children and where they live.
- daviddever23box 4y agoThey can get that from census data. Thank you for playing.
- ronsor 4y agoI think the parent comment was referring to the fact that the predators could find out where the children they're playing with live, not that they could find children in general. As far as I know, the census forms don't include a "Minecraft player" checkbox.
- deleted 4y ago[deleted]
- franga2000 4y agoIf your kids don't know not to give out their password to random people on the internet: 1) nothing Microsoft can do will fix that and 2) they probably shouldn't know their password in the first place.