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In the olden days we used SDL ports of games that used a framebuffer, just the same as in DOS.
by Gordonjcp 4y ago
In the olden days we used SDL ports of games that used a framebuffer, just the same as in DOS.
- donatj 4y agoI wonder, Does a version of Doom exist doing this? Every version of Doom I have seen for Linux over the years required X
- ghostDancer 4y agoI recall compiling several versions years ago. https://hackaday.com/2022/06/09/a-linux-distribution-for-doom/ https://hackaday.com/2022/06/09/a-linux-distribution-for-doo... including some converting it to ascii
- chungy 4y agoAny port that uses SDL (which is most of them) can be made to run like this.
- alophawen 4y agoIn the olden DOS days, we used stuff like Allegro to make games that used the framebuffer.