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Displaying a number sounds like some hello world popup exercise that you would do in Rust or Go. I don’t see why one not just jump right to the game-making, whi
by avgcorrection 4y ago
Displaying a number sounds like some hello world popup exercise that you would do in Rust or Go. I don’t see why one not just jump right to the game-making, which Scratch is good at.
> This made dealing with Scratch far more complex and time-consuming than the logic of the game my kid was making, which is the exact opposite of what you want in a learning environment. I don't really want to focus on the idiosyncrasies of Scratch when teaching programming.
Printing “Hello World” and displaying a number is easy in languages like Java. Making a top-down shooter is not. So why does one usually do the print stuff rather than the top-down shooter stuff? Ain’t that also because of the idiosyncracies of your run of the mill general purpose programming languages?
- enragedcacti 4y agoProbably because his kid wanted to make a number guessing game? I feel like the last thing you would want from a children's programming language is "why would you want to do that? Go learn Java if that's the type of thing you want to make"
- hooande 4y agoIt seems like Scratch is made specifically for game development, since everything revolves around the concept of manipulating sprites. "Guess the number" is a game, but not the kind of game that this tool was made to create.
- tylorr 4y agoUsing text in games is incredibly common
- deleted 4y ago[deleted]
- pmontra 4y agoHiscore tables in games are full of numbers.
- Wowfunhappy 4y agoThose are easy to make in Scratch via lists.
- avgcorrection 4y agoThey just said that the kid was making it. Not whose idea it was.
- twobitshifter 4y agolook at the taco burp game. There’s a scope there, hence ya need numbers.