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I can foresee software being able to discern good paintings from bad based purely on supervised learning from examples, with today's technology. I.e. humans lab
by JabavuAdams 15y ago
I can foresee software being able to discern good paintings from bad based purely on supervised learning from examples, with today's technology. I.e. humans label paintings as good or not good and the machine learns to extrapolate from this.
Is there a consensus among humans about what makes a painting good, though? Perhaps we could settle on well-made. I.e. I may not like an artifact but I can agree that it's well made.
Creating good paintings seems like it should be doable, but take a couple/few decades.
Music should be a lot easier, as music is a much simpler signal than images. I'll probably start with music.
Making maille: http://www.mailleartisans.org/articles/articledisplay.cgi?key=202 http://www.mailleartisans.org/articles/articledisplay.cgi?ke...
Rolling plate armour edges: http://www.ageofarmour.com/education/armour_rolled_edges1.html http://www.ageofarmour.com/education/armour_rolled_edges1.ht...
Armour reading list:
http://www.ageofarmour.com/instock/books.html http://www.ageofarmour.com/instock/books.html
Machine Learning: http://www.ml-class.org/ http://www.ml-class.org/
AI Composer: http://singularityhub.com/2009/10/09/music-created-by-learning-computer-getting-better/ http://singularityhub.com/2009/10/09/music-created-by-learni...
- kd0amg 15y agoI can foresee software being able to discern good paintings from bad based purely on supervised learning from examples, with today's technology. Unless we manage strong AI, I expect this effort to get stuck in arguments over feature selection.
- JabavuAdams 15y agoIs this so different from the human experience? :P That's not art! Yes it is! ...
- kd0amg 15y agoNoisy data labeling presents an additional problem, yes, but I was under the impression that there existed techniques for mitigating that problem.