3 ms·
Not saying that isn't impressive, but there are just two layers of parallax scrolling per horizontal line (= how it's usually counted) in that example. BTW, ma
by vardump 4y ago
Not saying that isn't impressive, but there are just two layers of parallax scrolling per horizontal line (= how it's usually counted) in that example.
BTW, many Amiga games could do 3 layers per horizontal line.