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Minecraft Earth's big failure was being just too bloated for most hardware to handle it. I was running a fairly current Pixel phone and in one of the AR modes
by cykros 4y ago
Minecraft Earth's big failure was being just too bloated for most hardware to handle it. I was running a fairly current Pixel phone and in one of the AR modes (build or adventure) watching the battery drain was like time lapse photography...never mind how hot the phone would get in the process. Microsoft jumped the gun with software that the hardware wasn't ready for; I'd hope they try something similar in a few years when things have had a chance to catch up.