4 ms·
That's disappointing! SHRDLU was such an impressive demo, all the way back in 1970 - was that research a dead end, then? You'd think we'd have progressed.
by dTal 4y ago
That's disappointing! SHRDLU was such an impressive demo, all the way back in 1970 - was that research a dead end, then? You'd think we'd have progressed.
- RugnirViking 4y agoA large part invoves the transition between a simulation world, in which the properties of objects is known for certain (size, location, properties like colour) to a world where these properties have to be ascertained from computer vision. Relative size, position, etc can be tricky to determine as they aren't just classification problems but require segmentation and spatial reasoning. Especially taking into account any difference in perspective between the user and the robot, as well as context (what does "above" mean on a map vs in a tower of blocks, or what does "left" mean if you are facing me)