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Great Game - also - how the fuck were they able to run in this weird VGA/SVGA mode? Something bitplanes, etc. - it wasn't your standard 320x200x256 colors. (Sor
by malkia 4y ago
Great Game - also - how the fuck were they able to run in this weird VGA/SVGA mode? Something bitplanes, etc. - it wasn't your standard 320x200x256 colors. (Sorry, but back then in Bulgaria the literature on CGI/EGA/VGA was zero, and Ralph Brown's interrupt list only did that much)....
- denzil 4y agoMy guess would be Mode X, it was quite popular in games at the DOS/VGA times: https://en.wikipedia.org/wiki/Mode_X https://en.wikipedia.org/wiki/Mode_X
- bananaboy 4y agoThe default resolution is 360x480x256 colour, a variant on mode X also described by Abrash in his Dr Dobbs articles!
- malkia 4y agoWe didn't had access to that book then on, but it was described in various .txt files from demo groups, though I've found them later (like arround assembly 93 or 94 came out)