3 ms·
If Epic was charging 20% + upfront costs, it seems like Unity could have beat them to the punch with 5% and still stolen their thunder.
by daenz 4y ago
If Epic was charging 20% + upfront costs, it seems like Unity could have beat them to the punch with 5% and still stolen their thunder.
- Arelius 4y agoYeah, except in the early days Unity wasn’t really a production ready game engine. Very few games would release on unity and fewer made money. Unity’s profit model had generally been users who wanted to make games enough to buy a license, but there were few incentives for Unity to make a game engine good for Shipping games. Unity has always had a pretty predatory business model. And has basically never made money from successfully shipping games.