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Hollywood has a near infinite supply of original writers and source material to take from and adapt to film. It could be argued that it’s less about creating c
by makeitdouble 4y ago
Hollywood has a near infinite supply of original writers and source material to take from and adapt to film.
It could be argued that it’s less about creating content than transforming content (craft mastery and artistry is still required, but the concept is pretty different).
That’s also where I think Netflix isn’t that much in trouble based only on its business model.
But it doesn’t work with game creation. You can’t just transform source material (original or not), it needs completely different innovative elements.
To note, game franchises also exist, but while they are wildly profitable I’d see that as a well guarded niche.
- blevin 4y agoI know you just meant “very many” here, but the phrase “near infinite” sent me off for a bit of a think. Thanks, brain.
- makeitdouble 4y agoI meant that Hollywood has many many original scenario writers that will come up with original ideas, but if they were to magically all disappear tomorrow: - it could still take any best seller book from the past 5 centuries and make it a script - it could take any ancient story / non controversial religion gods / legend and turn into a script - it could autogenerate stories from an AI until something that makes sense comes out and adapt that into a movie I really think the input part is a solved problem, as long as there is enough talent to make it into a decent movie, and this part is move forgiving of "deja vu" and repeating the same techniques (nobody's gonna throw a fit because the director reused a shooting angle from a previous movie, at most it will be a meh moment)
- deleted 4y ago[deleted]