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What? The video games is nearly a $200 billion dollar industry[0] and Unity is one if the most popular engines, if not the most. How is that a “mountain with no
by darzu 4y ago
What? The video games is nearly a $200 billion dollar industry[0] and Unity is one if the most popular engines, if not the most. How is that a “mountain with no gold”?
[0] https://www.gamesindustry.biz/articles/2022-05-05-video-game-market-revenue-forecasted-to-hit-usd200bn-for-2022 https://www.gamesindustry.biz/articles/2022-05-05-video-game...
- chowells 4y agoThere's lots of money, but it doesn't go to developers. The big profits go to publishers. If you're selling tools to developers, you'd better hope they're able to pass the cost along to the publisher. If they can't, they're not going to be able to pay anything significant for your tools.
- foobiekr 4y agoThat may be true, but you just need to look at Unity's financials to see what fraction of the games market flows to them. https://finance.yahoo.com/quote/U/key-statistics?p=U https://finance.yahoo.com/quote/U/key-statistics?p=U It's not _terrible_ but it's not great.
- yywwbbn 4y agoHowever most users of Unity don’t make very much money if any at all. So unless they switch to a revenue share based model (instead of fixed license pricing) $200 billion is not that meaningful.
- pjmlp 4y agoJust like in any kind of arts, it might be worth millions, but only for a selected few. There are plenty of street performers that can hardly play the rent.
- deleted 4y ago[deleted]
- munificent 4y agoThere's a lot of money in games, yes, but much of that flows into large game studios using their own engines and the production costs are also high. Unity is primarily used by smaller game developers and there is much less money available there.
- deleted 4y ago[deleted]