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> We don't actually know what "feelings" are fundamentally I bet feelings are value functions - they estimate the expected future reward from a given state. As
by visarga 4y ago
> We don't actually know what "feelings" are fundamentally
I bet feelings are value functions - they estimate the expected future reward from a given state. As we move from self-supervised to RL, AIs will get feelings. But they are always task dependent, the system of values is built around goals and past experience, it's not something that can be separated from the specifics of the case.
Humans come preloaded with reward signals that guide the development of feelings. We got our goals in-built - to survive, to thrive, to self replicate, and then all the sub-goals necessary to achieve the main directives - to move around and manipulate objects, to be social, to obtain food, etc.
- naasking 4y agoA plausible abstract description, but what are the specific properties of value function that create the feeling? We need that mechanistic understanding to avoid creating feelings when we don't want a sentient system. More than likely this will make the system less effective at certain tasks as well, but the ethics around this are unclear and can only be discussed once that mechanistic understanding becomes clear.
- visarga 4y agoI think feeling is an act of imagination, we imagine the future rewards, and this is necessary in order to select our actions. As we imagine scenarios we assign value to them, positive or negative, that makes them pop out as more than images.