5 ms·
Roguelike has come to mean anything from "permadeath + random" to "top-down turned-based ASCII dungeon-crawler". At least some people stick with "roguelite" whe
by remram 4y ago
Roguelike has come to mean anything from "permadeath + random" to "top-down turned-based ASCII dungeon-crawler". At least some people stick with "roguelite" when there is permanent progression (e.g. unlocks and powerups between runs) but not always.
Slay the Spire is like Rogue in that you start from scratch and crawl a random dungeon level-by-level and start over if you die. It definitely doesn't look like Rogue, but it's more of a roguelike than many modern "roguelike" games.