3 ms·
They fell off because they weren't single player anymore. RTS games feel very strategic in singleplayer. You're often working to overcome a seemingly more power
by spywaregorilla 4y ago
They fell off because they weren't single player anymore. RTS games feel very strategic in singleplayer. You're often working to overcome a seemingly more powerful asymmetric force. In multiplayer you're just grinding through a hyper optimized meta or you're losing.
- pryce 4y agoI've felt this for years but never been able to express it so well.