3 ms·
Optimal play doesn't really involve much novel planning unless you're an absolute god at the game. Until then you're likely to see more improvement just improvi
by spywaregorilla 4y ago
Optimal play doesn't really involve much novel planning unless you're an absolute god at the game. Until then you're likely to see more improvement just improving your execution... which sucks
- WJW 4y agoThat is how most sports are. There's not all that much strategy involved in amateur league tennis or football either, execution rules supreme. I don't think you can separate out execution from strategy unless you explicitly separate out the time pressure, such as in (non-bullet/blitz) chess. But RTS without the RT part is a very different game.
- spywaregorilla 4y agoYeah, it's not that it's unique or anything. But the S is supposed to be the value prop of the RTS genre. Most people are fine with the focus being on execution for sports and FPS and what not.
- d1sxeyes 4y agoWell compare and contrast with turn-based strategy games like Civilisation - I don't think the S is the value proposition per se. I think the combination of RT + S is what drives people to the genre. There are plenty of excellent turn-based strategy games where time pressure is effectively removed, and only the planning component is important. I'd recommend turn-based strategy for anyone who is not particularly interested in the execution part.
- Blozvez 4y ago[dead]
- Regardozz 4y agoWell, that's for the amateur sports, but I can tell you that if we're talking about professional sports where players are way more skilled, the strategy there plays a huge role. I didn't understand that before I started keeping track of the sports with http://www.televisionet.tv/ http://www.televisionet.tv/ , but at the same time, it's pretty obvious that execution rules supreme anyway, there's no doubt