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I would bet if you made a modern version of this tech demo today with modern graphics, people would be excited about it. To me this is evidence that for some r
by slingnow 4y ago
I would bet if you made a modern version of this tech demo today with modern graphics, people would be excited about it.
To me this is evidence that for some reason no one wants these kinds of interfaces, and they are largely just cool tech demos. We've had the capability for almost 40 years, and there's effectively been little to no progress from a pure functionality standpoint. Sure, your voice commands can (sometimes) be recognized by a device you carry in your pocket, but fundamentally there hasn't been a WOW moment for a very long time.
- readingnews 4y agoI worked in a 3d graphics research lab. It seems some of the issues the video is indirectly addressing (pointing at the screen without touching for "cursor") are still tricky. The accuracy is still not there close up, is it? We have eye trackers in helicopters, but without a laser/styli, me pointing at a screen is not that accurate without a lot of (probably still today) expensive gear. I do agree, show people this today with modern screens and they might get excited. I can see some real use cases. A classroom or presentation setting for example.
- hnuser123456 4y agoIn VR, the controller can be a laser pointer/cursor with very high precision and reliability (if your tracking setup is optimal), many VR menus use this mechanic. But then you're wearing VR controllers and a headset, and only you can see the screen unless it's mirrored to a real screen or you're with others in VR.