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> As a customer / end-user, though? Nope. I absolutely hate it. Maybe I'm just getting old but I'm extremely nostalgic for the days where I got to decide if I t
by tablespoon 4y ago
> As a customer / end-user, though? Nope. I absolutely hate it. Maybe I'm just getting old but I'm extremely nostalgic for the days where I got to decide if I the upgrade was worth it to me or not. These days things will change and move you on without any notice or opt-in what-so-ever.
Yeah, even as someone who works as a developer, it seems that in all but a few cases the development organizations have a massively more control about how things are done than they should (which usually manifests as a veto by saying X is too hard/expensive). The overall effect is to make software crappy and annoying in ways that are less technical, and thus less likely to be fixed. Shipping on physical media put a technical constraint that helped keep that social problem in check.
- gspencley 4y agoYup. In most businesses it seems the path to promotion for a Product Owner is to come up with that killer feature that will garner massive new adoption and launch the company into hyper-growth. This leads to existing end users being the sacrificial guinea pigs in a never ending experiment that place hypothetical (and almost never realized) future users over the immediate interests of those currently paying for the product.