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I was just pondering where I'd find the time for my game's music and SFX, what with holidays coming up and a hectic new freelance gig (deadline around the corne
by opyate 4y ago
I was just pondering where I'd find the time for my game's music and SFX, what with holidays coming up and a hectic new freelance gig (deadline around the corner). Then I thought about hiring a composer. Then I thought, damn it, I'll just buy some music and SFX online.
- turtleyacht 4y agoHumble Bundle is perfect for this. They have asset sales from time to time :) Did it help you shortcut the dev cycle? Maybe it's a form of maturity to know how to prioritize product delivery over all else. For me, maybe it's a mindset of "been there, done that--wouldn't do it that way again" experience to justify buying the assets and getting things done-done.