4 ms·
The demise of PC games has been talked about at least since the PS one. I don't thinks it's going to happen for a while. The delivery mechanism on the PC side f
by nkassis 15y ago
The demise of PC games has been talked about at least since the PS one. I don't thinks it's going to happen for a while. The delivery mechanism on the PC side feel much better than on other platform (I'm completely bias, I even read PC Gamer every month). I do feel that web games have a chance to bring PC gaming to more platform than just Windows. Unity/WebGL/Flash are the future for a lot of genres, AAA titles will still need closer hardware access for sure.
I like what sony attempted with the xperia play an android phone with a game pad but, it's sony(who are now tarnished) and it's going to be a niche product so forget good games.
On the mobile and iDevices side, I feel their biggest draw back right now is the input mechanism. Touch is great for a lot of things but in gaming it feels a little weird to me in a lot of genres.
As for the console, well, until now the big 2(sony, microsoft) haven't seen a need to spend money on a bigger console. They are getting to the end but it's not really a longer cycle than the last one looking at this timeline: http://en.wikipedia.org/wiki/Timeline_of_video_game_console_releases_in_North_America http://en.wikipedia.org/wiki/Timeline_of_video_game_console_...
Nintendo on the other side has saturated the market for the Wii and needs a new hit or they will die.
- technoslut 15y agoPC gaming will never be dead but it has been marginalized. There will never be the kind of revenue generated by consoles. >The delivery mechanism on the PC side feel much better than on other platform (I'm completely bias, I even read PC Gamer every month). That may be but most hated having to constantly deal with the requirements and the high prices needed to meet it. It's the reason the console won out. >On the mobile and iDevices side, I feel their biggest draw back right now is the input mechanism. Touch is great for a lot of things but in gaming it feels a little weird to me in a lot of genres. I agree but game designers will have to support multiple ways to interact with games whether it may be through touch, a controller, camera (a la Kinect), voice, etc.