4 ms·
Answering "why use maya instead of blender?" is more challenging to answer than it used to be. Replace maya with zbrush / houdini and it's easier to answer but
by MrLeap 4y ago
Answering "why use maya instead of blender?" is more challenging to answer than it used to be.
Replace maya with zbrush / houdini and it's easier to answer but gets harder every update. I say this with a decade of unity experience but I hope godot follows blender's trajectory!
- archerx 4y agoFor me it will always be the UI. No matter how much they say they have improved it, it is still my least favorite of all the 3D Programs I have ever used and I have used many 3D programs.