5 ms·
Looks very similar to ECS-style data storage used in video games. Have you looked at using opaque index-based IDs instead of references?
by dexwiz 4y ago
Looks very similar to ECS-style data storage used in video games. Have you looked at using opaque index-based IDs instead of references?
- Kiro 4y agoI've implemented ECS many times but I still have a hard time to see what you're referring to. What are the similarities?