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That’s really interesting - thanks for taking the time to come back to this. When I first clicked over to Spine 2D I assumed it was skeletons for sprites. But
by darkteflon 4y ago
That’s really interesting - thanks for taking the time to come back to this.
When I first clicked over to Spine 2D I assumed it was skeletons for sprites. But it actually looks like skeletons for 3D meshes, which are then exported for use in 2D applications.
This sort of workflow implies to me - a layman - that the 3D modelling part is less onerous than creating a whole bunch of sprite art. Which is surprising.