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C64 Lemmings playthrough, all 100 levels: https://youtu.be/lTKmyqqugG0 https://youtu.be/lTKmyqqugG0 Features scrolling (!), although with a narrower playground
by vardump 4y ago
C64 Lemmings playthrough, all 100 levels: https://youtu.be/lTKmyqqugG0 https://youtu.be/lTKmyqqugG0
Features scrolling (!), although with a narrower playground. C64 truly gets pushed hard here.
Impressively, even Shadow of the Beast level is there: https://youtu.be/lTKmyqqugG0?t=2443 https://youtu.be/lTKmyqqugG0?t=2443
The biggest advantage for C64 is of course sprites. C64 version used them for the background, that's why it's narrower.
More details about making of C64 Lemmings: https://codetapper.com/c64/diary-of-a-game/lemmings/the-making-of-lemmings-part-1/ https://codetapper.com/c64/diary-of-a-game/lemmings/the-maki...
- rob74 4y ago> Impressively, even Shadow of the Beast level is there: https://youtu.be/lTKmyqqugG0?t=2443 https://youtu.be/lTKmyqqugG0?t=2443 Cool! Although there's a "glitch" there - the Basher Lemmings stop bashing midway through the tree trunks because of the black areas which are actually only meant as tree bark texture. This really drives home the fact that (almost) all collision detection in Lemmings 1 was based on the actual on-screen pixels (the exception being "non-diggable" and "one-way-diggable" areas).
- vardump 4y agoNote: Links to parts 2 and 3 didn't seem to exist anymore in that article. But they were easy to find just by changing the URL, so here they are: Part 2: https://codetapper.com/c64/diary-of-a-game/lemmings/the-making-of-lemmings-part-2/ https://codetapper.com/c64/diary-of-a-game/lemmings/the-maki... Part 3: https://codetapper.com/c64/diary-of-a-game/lemmings/the-making-of-lemmings-part-3/ https://codetapper.com/c64/diary-of-a-game/lemmings/the-maki...