3 ms·
Blender 3D is pretty complex and powerful (and therefore kinda hard to learn at first). Pretty sure some folks out there could benefit from anything that helps
by blooalien 4y ago
Blender 3D is pretty complex and powerful (and therefore kinda hard to learn at first). Pretty sure some folks out there could benefit from anything that helps make it "easier" to learn. Godot game engine also comes to mind for similar reasons. Quite a lot of the most powerful software out there could honestly benefit from learning aids.
- trane_project 4y agoI am thinking it would take the form of creating a bunch of Blender files and then present them to the user, asking them to open them, and do a simple task (add a sphere, rotate the view, etc.). Probably a lot of work, but it seems doable. I set up Trane as a library rather than a monolith app because I think another use would be embedding Trane into another application's tutorial mode. So one could open Blender, click an option on the help menu, and open a tutorial that progressively teaches you the ropes of the app and keeps your progress. I was thinking of fighting games, which already have tutorial modes, but something like Blender or Photoshop is also a good candidate.