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fullscreen character closeups in the VGA release of the first game at least (never played the second one! keep meaning to) were most certainly more realistic-lo
by adamrezich 4y ago
fullscreen character closeups in the VGA release of the first game at least (never played the second one! keep meaning to) were most certainly more realistic-looking than anything else in the series: https://en.wikipedia.org/wiki/The_Secret_of_Monkey_Island#/media/File:LOOM_advert_in_Monkey_Island.png https://en.wikipedia.org/wiki/The_Secret_of_Monkey_Island#/m...
but again I agree that the new style is actually a neat compromise between the old cartoony pixel art character sprites and something totally different, without going down the full-cartoon-whismy route that the later titles and Remastered games took. part of the charm of the first game is how expressive the characters without being too over-the-top cartoony like DoTT or Sam & Max. the new style looks like it should be able to recapture this feeling quite well!
again, the complaints are stupid, but should have been very easy to expect, because pleasing everyone—especially when it comes to nostalgia—is basically impossible.
- zozbot234 4y agoOne might argue that you need realism in a character closeup more than anywhere else, to avoid falling into the uncanny valley. But even then, these are not trying to be actually photorealistic. They could be described as painting-like, not unlike so many other scenes in 1980s and early-1990s games.
- adamrezich 4y agoyeah, I just always assumed it was showing off the 256-color capabilities of VGA for that version—the original CGA art is more cartoony-looking.