4 ms·
The problem is that the game industry is constantly doing bait and switch, at least for the last decade. They promise a great product, and then the product is m
by proc0 4y ago
The problem is that the game industry is constantly doing bait and switch, at least for the last decade. They promise a great product, and then the product is mediocre at best and full of shameless monetization.
Non-gamers may not understand the difference between a pay-to-win mobile game, and a story-driven RPG action PC game. They're both called "games", but they're in fact different products with different experience. Many of the game companies that made a name with "proper" games are now using the same franchises to create low budget cash grabs.
I think gamers are just asking for companies to stop destroying existing franchises in the name of making more money, and often in the name of some ideology. If we say, well that is their right, it's their IP, then gamers also have a right to express their feelings on the matter.
- moolcool 4y ago> The problem is that the game industry is constantly doing bait and switch, at least for the last decade I don't understand this complaint. Just don't preorder games, and don't buy games before reviews drop.
- proc0 4y agoI'm not complaining, but rather explaining why there is so much controversy with every other title. People have expectations when companies announce a sequel to something they have already invested in before. That's where the most bait and switch takes place. Companies use the nostalgia as marketing and then blame their core audience, that has contributed to growth of the franchise since the beginning, when it doesn't do as well. I don't think I've seen a new IP get this criticism. It's usually previously established IPs, and sometimes they're old IP's from decades ago being resurrected because of their initial success, yet they change it up as if that initial success never mattered.