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It's been along time since it built doom levels. At the time I used WadAuthor. Made one of the first game-in-doom wads with it: https://www.doomworld.com/idgam
by miffe 4y ago
It's been along time since it built doom levels. At the time I used WadAuthor.
Made one of the first game-in-doom wads with it: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/snake https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/sna...
- hnlmorg 4y ago> Editor(s) used: WadAuthor, Paint Shop Pro 6, WinTex I used to love PSP. It perfectly filled the void between Photoshop and MSPaint. Everything else I used, either at the time or since, hasn't been a patch on PSP. That's not to say there haven't been other good tools but PSP was so damn easy to get excellent results from.
- qbasic_forever 4y agoWadAuthor was great at the time. It was the first editor that really clicked with me as it had a simple "just draw/make sectors" UI. I remember the other popular editors at the time like DEU were more like janky CAD software and very difficult to use.