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I don't understand Unity's appeal at all, and I only understand Unreal Engine's appeal because of their integration now with Quixel and some other IP among othe
by andrewmcwatters 4y ago
I don't understand Unity's appeal at all, and I only understand Unreal Engine's appeal because of their integration now with Quixel and some other IP among other factors. Otherwise it is barely an engine that makes me feel productive.
Unity does basically nothing for you, and Unreal Engine barely did anything at all for you until recently with some advancements in UE 5.0.
> "The engine itself is a lot more bare basics than I thought it was. For some reason I was under the impression that it was kind of like Source, in as much that it had the main menu, server joining, all the basic deathmatch stuff built in. But it’s a lot closer to Unity than that. It has barely anything, and you add the rest. No main menu system, no player weapon system, no health + dying system. This kind of took me by surprise at first, but I can see why it makes sense."[1]
[1]: https://garry.blog/unreal-engine/ https://garry.blog/unreal-engine/