2 ms·
What is the median lifetime sales? Or over a 5 year window? I don't think first year is the end-all, be-all here given how being a gamedev actually works (e.g.
by whateveracct 4y ago
What is the median lifetime sales? Or over a 5 year window? I don't think first year is the end-all, be-all here given how being a gamedev actually works (e.g. what if I release 5 games in 5 years?) But it's possible first year sales are effectively lifetime sales on average as well.
- meheleventyone 4y agoThere is a long, slowly accumulating tail but to get there you need to survive five years and five releases. And least some of those need to be more successful than the median to generate real revenue in the tail. It also comes with increased expense in terms of maintaining those games, both the codebase itself and the marketing around it. For all that you’ll probably pull in a mediocre salary for a single developer.