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Could this be trimming the fat before a potential acquisition by Apple? I noticed quite a lot of Unity talk in WWDC this year, even helping developers add a11y
by programmarchy 4y ago
Could this be trimming the fat before a potential acquisition by Apple?
I noticed quite a lot of Unity talk in WWDC this year, even helping developers add a11y to their Unity games, whereas Unreal Engine was not mentioned at all.
So I could see Apple adopting an engine like Unity to help build out their games and AR offerings.
SceneKit and SpriteKit have received very little attention over the past few years and RealityKit is still anemic in terms of features.
Unity could also be a weapon to wield against their newfound rival, Epic.
On the other hand, Unity would be an awkward fit into the Apple tech ecosystem because of its reliance on C#.
It’s also buggy as others have mentioned, but Apple has the resources to pay down their technical debt.
- jay_kyburz 4y agofor the sake of accessibility can we just write accessibility.
- gallerdude 4y agoIIRC, macOS was the first platform it was released on.
- fortyseven 4y agoIndeed! I remember being irked about Unity only being on Macs and seriously thrilled when it finally got a Windows build.
- deltarholamda 4y agoThis is really interesting. Apple becoming active in games? iGame Pro when?
- criddell 4y agoApple is a gaming giant. https://www.visualcapitalist.com/visualizing-apples-rise-to-the-top-of-the-gaming-business/ https://www.visualcapitalist.com/visualizing-apples-rise-to-...
- programmarchy 4y agoWell, I didn’t mean directly developing games, but look at Apple Arcade in the App Store, for example. But hardware-wise, yeah I imagine they will develop a VR device at some point in the not so distant future.
- snarfy 4y agoJobs was always the one against gaming.
- minimaxir 4y ago> whereas Unreal Engine was not mentioned at all. Granted, Apple is still not very happy with Epic which does trickle down.