2 ms·
Here's a great talk on a few strategies used to fake entropy on the NES, Kevin Zurawel "Game Development in Eight Bits" StrangeLoop 2021 [0] To spoil it: Tetri
by jazzyjackson 4y ago
Here's a great talk on a few strategies used to fake entropy on the NES, Kevin Zurawel "Game Development in Eight Bits" StrangeLoop 2021 [0]
To spoil it: Tetris does a sort of binary fibonacci sequence with XORs and bitshifts, Final Fantasy used a static lookup table it iterates through, and Contra counted idle cycles between drawing frames.
[0] https://www.youtube.com/watch?v=TPbroUDHG0s https://www.youtube.com/watch?v=TPbroUDHG0s